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Next: Vector Spaces Up: CS488/688 Lecture Notes Previous: Point and Line

Geometries

Geometry provides a mathematical foundation for much of computer graphics:

You probably learned geometry relative to coordinate axes, with points and vectors being given by (x,y,z) triples.

Formally, there is a hierarchy of geometric spaces, defined by





CS488/688: Introduction to Interactive Computer Graphics
University of Waterloo
Computer Graphics Lab

cs488@cgl.uwaterloo.ca