Next: Topics Covered
- Stephen Mann
- Wilkin Chau, Patrick Gilhuly
- Electronic Resources:
- Donald Hearn and M. Pauline Baker, Computer Graphics, C Version (required)
- Course Overview (available online or at Bookstore)
- OpenGL Programming Guide (optional)
- Tcl and Tk (optional)
- Blinn, Jim Blinn's Corner (optional)
5 Assignments (A0-A4) plus a Project (A0 is worth 0 marks).
- Marking Algorithm:
Assignments: 32%; Project: 24%; Midterm: 14%; Final: 30%.
You must get at least 50% in both the Programming portion and the Exam portion to pass.
- Programming Environment:
C, UNIX, OpenGL, Tcl/Tk, X11, Indigos and Suns.
- General Comments:
A tough course: lots of work. Be committed.
Do NOT take graphics and
either real-time (CS452) or compilers (CS444).
The printed course notes contain information on
marking, important dates, the cheating policy, and so forth.
The course web pages contain all this information plus a list
of frequently-asked questions, a gallery, a glossary, past
exam questions. They also contain information that cannot
be known until the term starts, such as office hours.
Assignment specifications are online. Make sure you print out
and sign the Objectives sheet for each assignment; include this
signed sheet with your hardcopy submission.
CS488/688: Introduction to Interactive Computer Graphics
University of Waterloo
Computer Graphics Lab