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Models and Coordinate Frames

There are six entities you need to consider:

The Cube Model:
Defined on the unit points .
The Cube Model Frame:
For entering the initial coordinates of the Cube Model.
The Cube Model Gnomon:
A graphic representation of the Cube Model Frame.
The World Frame:
A coordinate system for describing the position and orientation of objects in the scene.
The World Frame Gnomon:
A graphic representation of the World Frame.
The Viewing Frame:
A coordinate system for representing a view of the scene relative to the eyepoint and window.



CS488/688: Introduction to Interactive Computer Graphics
University of Waterloo
Computer Graphics Lab

cs488@cgl.uwaterloo.ca