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Assignment 2

This assignment includes:

Your program will manipulate a cube and 3 sets of coordinate frames.

The cube is in a modelling frame, is transformed to a world frame, and then into a viewing frame which is projected onto a window.

You will draw gnomons for the modelling and world frames.


CS488/688: Introduction to Interactive Computer Graphics
University of Waterloo
Computer Graphics Lab

cs488@cgl.uwaterloo.ca