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Metropolis Algorithm
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Bidirectional Tracing
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Photon Maps
Bidirectional Path Tracing
Idea: trace paths from eye and from light and connect them up
Trace paths (single reflected ray)
Reflect with distribution function
When far enough, connect them up
Problem: A whole lot of rays
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Low error, high noise
Less expensive than distribution ray tracing
CS488/688: Introduction to Interactive Computer Graphics
University of Waterloo
Computer Graphics Lab
cs488@cgl.uwaterloo.ca