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In this module, we
- Consider display devices for computer graphics:
- Calligraphic devices
- Raster devices
- CRT's
- Direct vs. pseudocolour frame buffers
- Discuss the problem of device independence:
- Window-to-viewport mapping
- Normalized device coordinates
CS488/688: Introduction to Interactive Computer Graphics
University of Waterloo
Computer Graphics Lab
cs488@cgl.uwaterloo.ca