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Z-Buffer Algorithm

Z-buffer in Hardware

Z-buffer is the algorithm of choice for hardware implementation

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Easy to implement
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Simple hardware implementation
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Online algorithm (i.e., we don't need to load all polygons at once in order to run algorithm)
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Doubles memory requirements (at least)

But memory is cheap!

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Scale/device dependent



CS488/688: Introduction to Interactive Computer Graphics
University of Waterloo
Computer Graphics Lab

cs488@cgl.uwaterloo.ca